Starcraft RPG

Starcraft ?

Which race is th best on starcraft Protoss, Zerg, Or Terrans

Public Comments

  1. I like the zerg, but It's hard to choose between them. they all have their ups and downs. Like the protoss is very strong, but very expensive. The terrans have pretty good building speed, but the units have low HP. And the zerg regenerate and spawn quickly, but they are slow and dont have great defense. Does that help any?
  2. it really depends on your strategy but I have to say protoss. If you pull it off right and your fighting with or against the other two races, you can create a character, get a worker form the other two races and then build up with those two races. Meaning now not only do you control protoss, but you have zerg and terran under your controll too... AND CARRIERS ARE NO JOKE!!!
  3. They each have their own benefits. Protoss carriers are pretty hard to kill in multiplayer and can do a lot of damage.
  4. Zergling rush is win!
  5. protoss are good, the templars can merge to make one warrior while the stealth ninjas can make another, and plus has way better upgrades
  6. Honestly, the best races are all of them. It just suits your kind of gameplay. (However, combined with micro, forget about choosing a race.) Terrans are good for new players. Zerg is good for players who don't want to use large amounts of minerals and gas to create lots and lots of units. The Protoss is the siegeing faction. With strong, pricy, troops with sheilds that acts as a second HP bar. Here is a main gaming idea of good gameplay. Terrans=Use mixes of troops, i.e. medics with marines, and firebats. Or siege tanks supported by Valks. The Terrans are a mixing faction, use it well. Zerg=Push out lots of troops mostly zerglings supported by hydras, or for taking out buildings, ultralisks supported by hydras. The Zerg is a push-and-kill faction. Protoss=Use zealots supported by either archons or dragoons. Warping in buildings is a good advantage, i.e. the Probes walk away! That's all I can say.
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