In starcraft expansion brood war, what are the new units and what are their attack, hit points, etc.?
I want to learn more about the attack points, hit points, etc. about these new units because I lost my brood war strategy guide. Any help will be appreciated. Thanks.
Public Comments
- www.gamefaqs.com theres too much information to post here. the game has been out forever, and with all the new maps that are out, theres tons of different strategies. at this point, hit points dont mean anything, but what units they do weell against and which they dont.
- Crap! I just packed away my Brood War strategy guide! Well, if I remember correctly, the new units are: Zerg Lurker: Ground Unit; evolves from Hydralisk; must be burrowed to attack; uses spines on back to make a devestating attack against Infantry units and Seige Tanks. Zerg Devourer: Air unit; evolves from Mutalisk; only attacks air units; has splash damage; slows enemies down, increases damage with future attacks Terran Medic: Heals infantry units; uses Solar Flair to "blind" long range attackers (Guardians, Overlords and Seige Tanks) Protoss Dark Archon: Ground Unit; no actual attacks; can paralyze Infantry units using Energy; can convert any unit to the protoss faction (use against Builder Units to create a new army)
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